Experience

  • 3D Artist

    at Gameka Sdn Bhd

    January 2018 - September 2018

    Kuala Lumpur

    I was the lead artist and the technical artist of an internal team Dead Straight within Gameka. My daily routine: would be to create Robot Titans, assist programmers and artists with UE4 and 3DS Max technical constraints, texturing, etc. Achievements include: helped the team successfully create a demo version of the game Reactor Commander. Created main character for the game Spellmaster

Education

  • Bachelor of Games Development (Hons)

    at KDU University College

    2015 - 2018 (3 years) Selangor

  • Bachelor of Game Development (Hons)

    at KDU University College

    2015 - 2018 (3 years) Selangor

Languages

  • English Negotiation

  • German Conversation

Hives