Job description

Requirements

  • Entry level
  • No Education
  • Salary to negotiate
  • Bordeaux

Description

COMPANY DESCRIPTION

Created in September 2017, Ubisoft Bordeaux is the newest of the French Ubisoft studios, working on iconic brands such as Just Dance, Ghost Recon, Beyond Good & Evil and the Raving Rabbids.
About 15 Ubisoft experts from all over the globe, created the core of the studio. With their experience, energy and passion, we are able to grow into a world class development team. 
Announced as AAA studio, Ubisoft Bordeaux is growing rapidly and already counts more than 130 employees. As of today, the team counts at over 180 talents from more than 15 different nationalities.
With the ocean less than an hour away, the vineyards at the gates of Bordeaux, and located in one of the most beautiful regions of France, Ubisoft Bordeaux is the ideal place to reconcile a demanding and creative work environment on leading Ubisoft brands along with an exceptional lifestyle.
If you like working in a stimulating, international and friendly environment, come join us and become a pioneer of this new studio!
JOB DESCRIPTION

Your tasks:
Receive and edit captured motions by managing real-time constraints while ensuring the best possible animation quality
Develop real-time animations in Key Frame
Integrate your animations into an internal game engine and optimize their performance
Animate and do Motion editing within complex animation systems
Provide knowledge and solutions for animation problems
Collaborate with the Art Director to create animations that fit to the visual style of the project
QUALIFICATIONS

Your profile:
Have 5 years minimum in the Video Game industry with a strong understanding of rigging, skinning, keyframe animation, Motion capture and procedural animation
Working knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
A keen eye for motion and animation
Being able to work with a complex animation system and complex animation state machines
Understand typical work flows and tools in art production with the ability to modify and improve them
Be forward thinking and anticipate the needs of your project.
Able to keep content within the current projects art style and work within those limitations.
Be enthusiastic and expect to take on challenges.
High degree of self-motivation and initiative.
Ability to communicate in English.
Pluses:
Experience with Motion editing and handling Mocap Data in Motion Builder is a plus
AAA game experience
Being an avid gamer is a plus
ADDITIONAL INFORMATION

Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development
Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
Collaborate with teams recognized for their experience on renowned franchises
Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs

About the company

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands. The teams throughout Ubisoft's worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms.

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