Job description

Requirements

  • Entry level
  • No Education
  • Salary to negotiate
  • Malmö

Description

JOB DESCRIPTION

At Massive, Artists with technical skills can enjoy working with industry leading tools to create some of the most ground-breaking content ever seen in video games. 
Leading the UI team will involve you in all aspects of developing Tom Clancy's The Division 2; helping to shape the entire pipeline of game features, from concept to design and implementation. With our in-house engine "Snowdrop", you will get instant feedback on your work, allowing for constant iteration and improvement as well as the ability to easily prototype new features.

You will lead and coordinate a multinational and friendly team of UI Technical Artist, whilst working closely with traditional Artists, Designers and Programmers - working together to create world leading UI.
This is a permanent position based in Malmö, Sweden, and requires working onsite.
Responsibilities
Lead and coordinate a small team of UI Tech Artists
Create UI using our Node Based Visual Scripting Language
Attending meetings discussing and shaping features
Working closely with other disciplines to deliver features on time
Ensuring UI is as optimal as possible
 
QUALIFICATIONS

You are friendly and approachable, you enjoy creating content, mentoring and like to take the initiative as a Lead. You have an eye for quality, learn things quickly and are always seeking to improve not just your own skills but that of your team. You enjoy solving problems and are able to think about how to things work technically equally as much as how things should look and feel. You work well in a team and can communicate proficiently in English (both written and oral).
Proven work experience as a Lead
4+ years' experience working with UI Tech Art or a related field within Game development
Experience with scripting languages or other Node Based Visual Scripting Languages
Can debug issues with your content
Interested in providing a good user experience
Comfortable realizing content based on concepts and design
Having shipped several games will be a huge bonus
 
ADDITIONAL INFORMATION

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!
Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world’s third largest independent video game publisher. We are around 480 people from 38 different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division and our latest Avatar Project.
We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio. Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with. All your information will be kept confidential according to EEO guidelines.
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About the company

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands. The teams throughout Ubisoft's worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms.

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