Dean Owen

7年前 · 2分钟。 阅读时间 · ~100 ·

博客
>
Dean的博客
>
Are You On Line?

Are You On Line?

7dda2cf3.jpg

Meet Choco, Cony, and Sally.

These are the signature sticker characters of a mobile messenger app that you may not have heard of. But with over 600 million users and 217 million active users globally, it is perhaps time to take notice.

You will start seeing these characters everywhere. 

Line Friends, the company behind these cuddly stickers will be opening up a huge store in New York’s Time Square this July, their first in the U.S. This follows the opening of 73 stores worldwide. They’ve even opened their first theme park, in Taiwan.


Like so many successful companies, Line was born to solve an existing problem.


On the 11th March, 2011 at 2:46pm on a Friday afternoon, a magnitude 8.9 earthquake struck the coast of Japan. It was the largest earthquake in recorded history to have hit this earthquake prone island nation. The quake triggered a tsunami that devastated the Tohoku region resulting in a death toll of more than 15,000. Following the quake, thousands were reported missing. Phone lines were down, and the Japanese were desperate to call up friends and relatives to make sure they were unharmed. 

Employees at a company called NHN Japan, which was owned by South Korean Naver Corporation, took notice and started to develop internet based communication tools. The Line messaging app was launched in June, just THREE months after the earthquake. In just 18 months of launch they hit 100 million users, and in the next six months doubled that to 200 million.

Where other social networks should take note is that Line is consistently profitable with ads revenue making up the lion’s share (42% of Revenue from Ads) - Q4, 2016 Ads Revenue JPY 15.7 Billion ($136.5 million).

Line grew by being a communication tool first and foremost. It’s core functionality is free messaging, voice & video calls with photo and video sharing and voice messaging. 

One neat little function is the ability to add friends just by doing a “Line shake”, shaking your phone as they shake theirs. 



They also have a library of 10,000 stickers and emoticons. 

While stickers might not be your thing, they do make communication fun.


Just this morning I had a call with a startup in Tokyo.

“Are you on Line?” the founder asked.

I opened up my Internet browser and replied “Yes”

“What’s your username?”

“Errr….”


评论

Lyon Brave

7年前 #16

This is a lot more interesting to me than some of your other pieces. I would like to see more like this. This is very interesting how disaster inspires a fun mix of technology. Yeah i mean I just got LINE, but i didn't know it's back story.

Dean Owen

7年前 #15

#17
Not sure if available in UAE. I saw it is available in 40 languages and has translation tools. It's growth has been staggering and I would bet they could well hit 1 billion users in the next few years. Recently I don't get asked "Are you on Facebook" as much as "Are you on Line".
I remember Line Dean san. I used it years ago. But it never got popular in India. I wonder if it works in the UAE. A few Japanese here use Wechat. Even that was a failure in India. And Orkut was crushed by Facebook.

Bill Stankiewicz

7年前 #13

Sensei Dean, I have to yell Kiai (気合?) /ˈkiː.aɪ/ is a Japanese term used in martial arts for the short yell or shout uttered when performing an attacking move. too many stickers so few items to stick on.... :~))

Liesbeth Leysen, MSc.

7年前 #12

relevant article, thanks for bringing it to our attention Dean Owen!

Dean Owen

7年前 #11

#13
I draw the line with SM too! Especially the SM bars in Tokyo which I suggest you avoid next month!

Ken Boddie

7年前 #10

I bow to your greater SM knowledge, Dean-sensei, but I've got to draw the 'line' somewhere. 🤣

Dean Owen

7年前 #9

#10
http://asia.nikkei.com/Business/Companies/Line-app-targets-US-via-Hispanic-world

Dean Owen

7年前 #8

#10
This was in 2014 -http://www.trutower.com/2014/10/09/line-registered-active-users-voip-msg-platform/

Dean Owen

7年前 #7

#8
Global MAU 217 million - https://scdn.line-apps.com/stf/linecorp/en/ir/library/Q4-0223-EN-1.pdf

Dean Owen

7年前 #6

#4
I hope anyone looking to succeed in the social media space really looks hard at what the Asian social networks are doing. Line represents a real challenge to Facebook dominance.

Dean Owen

7年前 #5

#5
More than 18 million users in Spain!

Pascal Derrien

7年前 #4

Thanks for this insightful article I must confess that i have never heard of them before today ☺Dean Owen
I know her, in 2013 she used it, many of her emoticons are kawaii, cute, there are others that are caricatures, in this although she follows her shadow, she gains whatsaap.
Many thanks Dean Owen !!!

来自Dean Owen的文章

查看博客
7年前 · 3分钟。 阅读时间

Jenny, Natalie, Ashley · I was a teenager once. And like you guys, music was an essential part of m ...

7年前 · 2分钟。 阅读时间

The cool and clinical nature of the room offered no hint of the hot and muggy day outside. · I slip ...

7年前 · 3分钟。 阅读时间

I spent most of the nineties either on the phone surrounded by a plethora of trading screens, or out ...

相关专业人员

你可能对这些工作感兴趣


  • Hyatt Corporation Qingdao Shi, 中国 全职

    Events Coordinator · Grand Hyatt Grand Hyatt Hong Kong CN Hong KongSalesAdministrativeFull-timeReq ID: HON004593Local Summary · Exciting development opportunity for Event Planning and Sales starter with the flagship ASPAC property of Hyatt. · We are looking for ambitious indi ...


  • PricewaterhouseCoopers, Taiwan Shenzhen, 中国 全职

    Description · & Summary1. 資訊系統及流程之稽核或診斷諮詢 · 2. 內部控制制度之審查或設計諮詢 · 3. 資訊系統及流程之優化或設計諮詢 · 4. 數據分析或管理優化諮詢 資格條件: · 1. 應徵資深顧問須具備2年以上相關工作經驗。 · 2. 具程式開發或數據分析能力尤佳。 · 3. 曾習修過會計或審計學程尤佳。 · ...


  • Tencent Shenzhen, 中国

    Supercell产品游戏客户端开发 深圳 分享 分享岗位 · 方式1:复制岗位链接 · 方式2:分享岗位海报 · 手机扫描二维码分享 · 收藏 IEG 点击了解更多BG信息 技术 三年以上工作经验 更新于年04月21日 岗位职责 1.负责游戏核心功能和核心模块开发、游戏客户端引擎开发以及游戏相关的工具链开发;2.负责游戏产品玩法需求的技术可行性评估,技术方案的设计和实现;3.负责游戏逻辑功能及模块开发,持续优化游戏性能、需求表现和兼容性。 · 岗位要求 1.三年以上手机游戏客户端开发经验,至少参与过一款3D游戏项目;2.熟练使用C#, ...