THIRTEEN KEY INSIGHTS FROM UX STRAT CONFERENCE
Last week our team attended the UX STRAT Conference in Providence, RI. The two-day event consisted of speakers, workshops and networking with some of the biggest players in user experience, customer experience and service design. In attendance were companies from a range of industries including insurance, financial services, government and consumer products.
13 key take aways from the conference
- BX (Brand Experience) is an aspect of corporate and business strategy. The alphabet of lingo UX/CX/XD/Service Design is confusing the overarching experience strategy.
- Video will assist to capture, curate, and story tell life moments and emotion. Be moment-focused and learn to tell stories.
- Design and test for user behavior, not for user needs. Experience design should be a competitive advantage.
- Shared value - at its core - focuses the company's management strategy on creating business value by identifying and addressing social problems that intersect with their business, human experience, and human capital.
- Jobs-to-be-done is a perspective, lens and framework to look at a goal or need from the customer standpoint based on what needs to be done. Frame every design problem in a Job, focusing on the triggering event or situation, the motivation and goal, and the intended outcome. To learn more about Jobs To Be Done, read our article Switching and Jobs To Be Done: Discovering Why People Really Hire Products.
- Five keywords that characterize Great UX teams: Intuitive, Simple, Quality, Impact & Impressive.
- Develop a collaborative process to build concepts that demo value and prove solution feasibility. The process of prototyping and experimenting during hack-a-thons or design 'jams' builds culture and rapport.
- Four models to support the omni-channel journey: goal/strat