Job description


  • Entry level
  • No Education
  • Salary to negotiate


The Role:

Your main duties will be to:

- assist in the development and maintenance of the company's new and hugely exciting 2D Animation Software
- work across the full product lifecycle, from initial fact finding through to design, development and beyond
- refactor and rewrite existing code to improve quality, reliability and maintainability
- proactively test new and existing functionality to ensure the highest levels of quality
- help with the writing of end-user documentation
- actively participate in team design discussions, sharing responsibilities and cultivate the adoption of best practices
- respond to support requests from high value customers Your Background:

The ideal candidate for this role will have the following skills and experience:

- Fluency in C++ - essential requirement
- Degree or equivalent in Computer Science, or equivalent experience
- Comfortable working independently within a fast-paced, dynamic environment - essential
- A team player who is customer focused with a strong work ethic - essential
- A keen eye for detail and quality - essential
- Previous experience developing innovative and cutting-edge software solutions preferred
- Familiarity with OpenGL and shader writing, or more general graphics programming would be advantageous
- Experience of working in film, game, or graphics software pipelines beneficial
- Practical knowledge of multi-threading, SIMD or GpGPU software development would be useful
- Knowledge of video codecs / transcoding desired
- A passion for forging high end user experiences.

  • c++
  • software