Job description


  • Entry level
  • No Education
  • Salary to negotiate
  • London



Future Games of London is an independent studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by January 2018 had achieved over 517 million downloads worldwide following the success of Hungry Shark Evolution. The long-awaited Hungry Shark World, which was released May 2016 is already a smashing success with over 70 million downloads worldwide. 
FGOL operate worldwide on a F2P model, via the acquisition, retention and monetization of a sustainable player base whilst insuring their satisfaction, fun and engagement with the virtual world we have built for them to share with their friends. We are a dedicated team with drive, passion and creativity, who enjoy being part of a lively, self-motivated, forward thinking company in an exciting and ever-evolving industry.

Start Date:  May/June 2019
Salary: Competitive Salary Offered
Posting Date: 16th May 2019
Closing Date:  15th June 2019
Location:  London, UK
The Ideal Candidate 
The Gameplay Programmer plays an important role in bringing our games to life. The ideal candidate will be approachable and enthusiastic when it comes to discussing requirements from people from a variety of disciplines. Reporting to the Lead Programmer, the ideal candidate will be able to fluently translate designs into technical descriptions of tasks, doing so with a panache that comes from a knowledge and enthusiasm for games, especially mobile gaming.
The ideal candidate will be very much a self-starter, capable of showing initiative and a willingness to develop their skills and knowledge; taking on more complex tasks when their Lead Programmer assigns them.
An analytical mind
Communicates well with people from different backgrounds
Open minded and humble
Flexible and adaptable to unfolding project needs
Passionate about Gaming!
Define the steps necessary to deliver on an assigned task and executing on them.
Accurately estimate time required to deliver on tasks
Identify risks associated with tasks
Participate in regular code reviews
Proficient in C# with good understanding of object oriented development
Debugging and problem solving
Experience of common algorithms, design patterns and data structures
Understanding of the constraints working on mobile games brings
Can analyse an existing module of reasonable complexity and extend it 
Minimum of 3 years games programming experience
2 years’ experience with Unity
Shipped at least one iOS and/or Android title
Worked in an agile environment
Experience of UnityUI development
Worked on multi-platform products
Experience developing F2P Mobile products
Understanding of LiveOps requirements

Flexible office working hours
25 days of annual leave + 8 UK Bank holiday + Christmas company day(s) off
1 day off if you get married (Wedding Day)
Sick pay
Fresh fruit selection delivered 3 times a week, Free monthly breakfasts, Team Lunches
Beer fridge & Selected wines + other beverages
Weekly Football, Snooker table, ping pong tournaments, poker nights, Office events, social gatherings, Fun Games room
Birthday Cakes/Cards
Summer & Christmas parties, Roof terrace area
Training Budgets
Contributory pension scheme
Private healthcare, Reduced gym membership, life insurance, critical illness & Disability cover
Childcare vouchers
Season ticket loan (for tube/rail costs), Annual mobile phone/tablet allowance
Mobile Phone/Tablet Purchase Allowance 
Well being Allowance 
Personal Travel Allowance 

About the company

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands. The teams throughout Ubisoft's worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms.

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